More on Impact
As lockdown prevented most community repair activities, I turned my attention to the impact of NOT repairing. Researching and making images to visualise the consequences of our consumption of electronics.
The materials we use to make our electronics: our mobile phones, tablets, TVs, games consoles, music systems and domestic appliances all consume finite resources. Those resources have to be mined, then processed, then turned into components, before pre-assembly and final assembly. Much of the energy used by these goods is embedded in the manufacturing process, so keeping them working longer is essential to reducing the overall impact.
Once used, and unrepairable they become electronic or e-waste. E-waste is our fastest growing waste. Remarkably less than 18% of e-waste is properly recycled and documented across the globe. Even in Europe only 42% is properly recycled and documented. The rest? We simply do not know!
In response to these challenge I have been making images to convey the impact. In this series I explore the components of a our electronics, the resources used to make them and their potential impact on the planet. Being aware of this impact, and the options we all have is an important step in moving to a more sustainable future.
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